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Posted on Mar 8, 2010 04:08:50 PM
A malfunction in one of our plugins knocked the site off line. I thought it was the 1000 visitors we got before that.
Posted on Mar 8, 2010 08:15:55 AM
Note: We republish these on BakuganTactics.com
Hello again brawlers! Welcome to the third installment of Battle Tactics with BrightLight!
Last month I focused on early placement of specific Gate Cards, so this month I would like to focus on the opposite strategy, late placement. As I’m about to explain, timing is crucial and knowing your Gate Cards well enough to decide when to place them can give you the winning edge.
Gate Card Set!

[DM1] Gate Card Placement, Tip #3: Late Placement
Some Gate cards are clearly best when played late in the game. Cards like Naga [DM2] or Oberus [DM3] are obvious examples. These cards give a bonus for each Ability, or Gate card, in EVERY used pile, an affect that will have a much bigger results when placed later in the game.
Additionally, this strategy can be ridiculously powerful in a 4-player game as the number of used piles and total used cards are up to twice as many as a regular brawl.
So get to know your Gate Cards, and strategize to get the maximum benefit from their affects by thinking about timing.
I hope that this month’s tip will help you in the battlefield, and I look forward to sharing another tip with you next month!
If you have a strategy that you would like to share with me for a future article, send your tip to community@bakugan.com with the following subject line – “Battle Tactics with Bright Light: My Strategy Tip”!
Brawl on!
~ BrightLight
Posted on Mar 8, 2010 07:13:47 AM
Note: We republish these on BakuganTactics.com
Greetings brawlers! Welcome to the second issue of Battle Tactics with BrightLight!
I’m very pleased to share with you one of the most fundamental strategies to keep in mind for your next brawl. Sometimes starting off with your best foot forward can propel you to the winner’s circle and there’s no better time like the present to get started and improve your strategy just in time for BakuCon NYC.
Bakugan brawl!

Gate Card Placement, Tip #2: Early Placement
Some Gate cards can be best used when played early in the game. When you are playing one of these cards, be sure to put it out first and have a plan for what you want to do when you engage in battle on it. A great early placement card is the Copper Gate Card, ‘Rattleoid’. Battling on this card early in the game puts your enemy in an odd situation where they have to dump a bunch of Ability Cards or hold on to them allowing you to get some mega G-Power bonuses. This can be particularly devastating when brawling with the Big Game rules!
As you can see, timing can be everything, so I hope you’ll take this strategy and use it as part of your moves to defeat your opponents!
Thank you for checking out my latest tip and be sure to catch next month’s Battle Tactic here on my.bakugan.com!
And If you have a strategy that you would like to share with me for a future article, send your tip to community@bakugan.com with the following subject line – “Battle Tactics with Bright Light: My Strategy Tip”!
Brawl on!
~ BrightLight
For more strategy tips, visit the ‘Battle Tactics with BrightLight’ section of the official Bakugan community here
Posted on Mar 8, 2010 06:10:07 AM
Note: We republish these on BakuganTactics.com
Welcome to the first issue of Battle Tactics with BrightLight!
I’m very excited to bring you this new article which will be published monthly, highlighting battle strategies for you to hone your brawling skills and become a top brawler. And with Baku-Con just around the corner, there’s no better time than now to develop your brawling tactics!
Let’s get this brawl started with my first strategy tip!

Gate Card Placement: Conditional
The order in which you play your Gate cards is almost as important as which cards you choose to play with. Gate cards are unusual as they don’t necessarily do anything outside of a battle. It’s not until they are actually used in a brawl that you will see their full affect. So, you have to strategically think ahead when playing Gate cards.
Using a card more than once is a great battle tactic! Take for example, the Gate card ‘Flybeetle Rescue’ which allows you to put a used Red Ability card into your unused pile. When using this Gate card you need to make sure that by the time a battle begins on the card that you have a Red Ability card in your used pile. If you are using a Red Ability card with a generic use like ‘Try Again’, which allows you to re-roll any Pyrus, Haos, or Subterra Bakugan, then don’t play ‘Flybeetle Rescue’ until you have already used ‘Try Again’. However, if you are using a Red Ability card like ‘Flames of Light’ then you can play ‘Flybeetle Rescue’ first. Then, use the ‘Flames of Light’ to add a Bakugan to the Gate card when your opponent lands on it.
Using Gate cards and Ability cards in a strategic order is critical to claiming ultimate victory on the battlefield and is one of the most basic but necessary tactics to keep in mind.
I hope you’ve enjoyed my first tip and I can’t wait to share more battle tactics with you each month. If you have a strategy that you would like to share with me for a future article, send your tip to community@bakugan.com with the following subject line – “Battle Tactics with Bright Light: My Strategy Tip”!
Brawl on!
~ BrightLight
For more strategy tips, visit the ‘Battle Tactics with BrightLight’ section of the official Bakugan community here