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BATTLE TACTIC #12: DEVASTATING COMBOS #3: DARKUS – DECEMBER 2010

BATTLE TACTIC #12: DEVASTATING COMBOS #3: DARKUS – DECEMBER 2010

We are proud to feature My.Bakugan.com’s dragofan010 as our Guest Strategist for the latest ‘Battle Tactics with BrightLight’ article!

This battlefield strategy tip is the third in a series of six Battle Tactics about devastating combos that use the latest Gate Cards, Ability Cards, and Bakugan from Gundalian Invaders.

Read the full Battle Tactic #12 article here.

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BATTLE TACTIC #11: DEVASTATING COMBOS #2: PYRUS – NOVEMBER 2010

BATTLE TACTIC #11: DEVASTATING COMBOS #2: PYRUS – NOVEMBER 2010

We are proud to feature My.Bakugan.com’s DroneSpyder as our Guest Strategist for the latest ‘Battle Tactics with BrightLight’ article!

This battlefield strategy tip is the second in a series of six Battle Tactics about devastating combos that use the latest Gate Cards, Ability Cards, and Bakugan from Gundalian Invaders.

Read the full Battle Tactic #11 article here.

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BATTLE TACTIC #7: POWER UP WITH DUAL ATTRIBUTES – JULY 2010

from bakugan.com

BATTLE TACTIC #7: POWER UP WITH DUAL ATTRIBUTES – JULY 2010

POWER UP WITH DUAL ATTRIBUTES

Battle Gear works great when you focus your force around two different attributes.

To get started making a dual-attribute force, take your Battle Gear and look at their reference cards. Each reference card has two special abilities, for two different attributes. Let’s look at the Battle Gear reference card, Battle Crusher.

It has the Haos ability: You get +50 G-Power for each Gate card in your enemy’s used pile if your enemy has more Gate cards in their used pile than you do.

And, it has the Darkus ability: If your opponent has a Gear or Trap at the battle, you get +50 G-Power.

Let’s say you want to build a force around the Battle Crusher Battle Gear card.

Start with your three best G-Powered Bakugan with those attributes. Make sure you have at least one Haos and at least one Darkus. Then, look for Ability cards that benefit both Haos and Darkus, so you’ll be able to use them no matter which of your Bakugan you roll.

For more information on how to use Battle Gear, visit the Bakugan Gameplay FAQ here.

I hope you’ll use this month’s tips during your next brawl in order to maximize your arsenal on the battle field.

See you next month for the next battle strategy tip and if you have a strategy that you would like to share with me for a future article, send your tip to community@bakugan.com with the following subject line – “Battle Tactics with Bright Light: My Strategy Tip!”

Brawl on!
~BrightLight

Check out more battle strategy tips in the Battle Tactics archive at My.Bakugan.com

Also republished on bakugantactics.com!

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BATTLE TACTIC #3: GATE CARD PLACEMENT – MARCH 2010

Note: We republish these on BakuganTactics.com

Hello again brawlers! Welcome to the third installment of Battle Tactics with BrightLight!

Last month I focused on early placement of specific Gate Cards, so this month I would like to focus on the opposite strategy, late placement. As I’m about to explain, timing is crucial and knowing your Gate Cards well enough to decide when to place them can give you the winning edge.

Gate Card Set!

[DM1] Gate Card Placement, Tip #3: Late Placement

Some Gate cards are clearly best when played late in the game. Cards like Naga [DM2] or Oberus [DM3] are obvious examples. These cards give a bonus for each Ability, or Gate card, in EVERY used pile, an affect that will have a much bigger results when placed later in the game.

Additionally, this strategy can be ridiculously powerful in a 4-player game as the number of used piles and total used cards are up to twice as many as a regular brawl.

So get to know your Gate Cards, and strategize to get the maximum benefit from their affects by thinking about timing.

I hope that this month’s tip will help you in the battlefield, and I look forward to sharing another tip with you next month!

If you have a strategy that you would like to share with me for a future article, send your tip to community@bakugan.com with the following subject line – “Battle Tactics with Bright Light: My Strategy Tip”!

Brawl on!

~ BrightLight

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BATTLE TACTIC #2: GATE CARD PLACEMENT – FEBRUARY 2010

Note: We republish these on BakuganTactics.com

Greetings brawlers! Welcome to the second issue of Battle Tactics with BrightLight!

I’m very pleased to share with you one of the most fundamental strategies to keep in mind for your next brawl. Sometimes starting off with your best foot forward can propel you to the winner’s circle and there’s no better time like the present to get started and improve your strategy just in time for BakuCon NYC.

Bakugan brawl!

Gate Card Placement, Tip #2: Early Placement

Some Gate cards can be best used when played early in the game. When you are playing one of these cards, be sure to put it out first and have a plan for what you want to do when you engage in battle on it. A great early placement card is the Copper Gate Card, ‘Rattleoid’. Battling on this card early in the game puts your enemy in an odd situation where they have to dump a bunch of Ability Cards or hold on to them allowing you to get some mega G-Power bonuses. This can be particularly devastating when brawling with the Big Game rules!

As you can see, timing can be everything, so I hope you’ll take this strategy and use it as part of your moves to defeat your opponents!

Thank you for checking out my latest tip and be sure to catch next month’s Battle Tactic here on my.bakugan.com!

And If you have a strategy that you would like to share with me for a future article, send your tip to community@bakugan.com with the following subject line – “Battle Tactics with Bright Light: My Strategy Tip”!

Brawl on!

~ BrightLight

For more strategy tips, visit the ‘Battle Tactics with BrightLight’ section of the official Bakugan community here

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